![]() That said, being able to pick everything from camos to Jackal upgrades while roaming your ship feels far more rewarding than simply navigating windows and suits its hyper-militarised setting perfectly. Being able to build loadouts based on acquired weapons (more on those shortly) and upgrades helps create a Halo-esque synergy between single-player and multiplayer and gives players a new avenue of agency to approach missions, similar to how they would a multiplayer match online.
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